Showing posts with label Hololens. Show all posts
Showing posts with label Hololens. Show all posts

Sunday, November 26, 2017

Windows 10 and Universal Windows App

UWP is an app for the Windows 10 and Windows 10 runs on a number of hardware devices: PC, tablet, Xbox, HoloLens, Surface Hub etc. UWP with just one API set and one app package and one store can reach all screen sizes from the smallest to the largest.

It can support different modes of interaction;
touch
mouse + key board
pen
game controller

Programming UWP apps is very flexible, just not limited to C# and XAML. You can use JavaScript(& HTML). You could also use Unity or MonoGame. You can mix them as well.

You will create just one project for (any) every device you want to address.

Let me enumerate the features:
  • Common API surface across all devices
  • Extension SDKs to do specific stuff on chosen device
  • Apps packaged using .AppX packaging format and distributed from store
  • One store for all devices
  • Adaptive controls and input are supported(Keyword Responsive design)
Go on, monetize your app!

Wednesday, March 30, 2016

This is it, if you are a game developer.

If you are a game developer, I suppose you may not even read this post. Unity is a multi-platform, 2D/3D game development engine and you can learn about it here (unity3d.com).

It is supported on most platforms and a leader in game development. With just one click you can deploy to:
  • Mobile - iOS, Android, Windows and Tizen
  • VR
  • Desktop
  • Web
  • Console and 
  • TV platforms.

Here are the platforms to which you can deploy the games.



Unity_01

If you are developing for the mobile area it has lots of built-in stuff:
  • One-click deployment to Android, iOS, Windows Phone, and Tizen.
  • Tons of optimizations thanks to features like occlusion culling, asset bundling, and build size stripping.
  • World class monetization and retention services for mobile games.
  • Dedicated, easy to use 3D and 2D tools and workflows.
Unity for VR and AR is already garnering from most vendors shown here:

Unity_02

You can develop very immersive and entertaining games for the desktop be it Windows, Mac or Linus/StreamOS

Unity_03

If you have game console such as XBOX, PS4, Wii and 3DS they are covered too:


Unity_04

I have a Samsung TV can I deploy? of course you can. Unity supports these Smart TVs as well:
Android TV
Samsung TV
Apple TV

 
Unity_05

Now what about Web?

Of course you can target the Web and it has already been used commercially.


Unity_06

Hay! What are you waiting for? Download.

Why fret?
Download the free stuff
Just to get your feet wet

Don't huff and huff!

Get the free stuff here:
http://unity3d.com/get-unity



If you like it and if you can work with it, go and get the professional.
If you are going to work with Microsoft's latest, Hololens, also get the Visual Studio 2015 Community. It is already integrated to work with Hololens and you can get your Unity projects into it.

Let us Game!

Source: Pictures and some language copied from Unity web site
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